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    3D Math Primer for Graphics and Game Development - 图书

    导演:Fletcher Dunn
    Fletcher Dunn,是著名游戏开发公司Terminal Reality的主要开发人员,所参与开发的游戏包括《4×4DVO 2)、《夜曲》(Noturne),并且是《吸血莱恩》(BloodRayne)的主要负责人。他所开发的游戏遍及家用PC机的Windows、Machintosh、Dreamcast、PSⅡ、Xbox和GameCube几种主流平台。 Ian Parberry,是北德克萨斯大学计算机科学系的教授,在国际上被公认为是教授DirectX游戏开发的顶级专家之一。
    3D Math Primer for Graphics and Game Development
    图书

    3D Math Primer for Graphics and Game Development - 图书

    导演:Fletcher Dunn
    Fletcher Dunn,是著名游戏开发公司Terminal Reality的主要开发人员,所参与开发的游戏包括《4×4DVO 2)、《夜曲》(Noturne),并且是《吸血莱恩》(BloodRayne)的主要负责人。他所开发的游戏遍及家用PC机的Windows、Machintosh、Dreamcast、PSⅡ、Xbox和GameCube几种主流平台。 Ian Parberry,是北德克萨斯大学计算机科学系的教授,在国际上被公认为是教授DirectX游戏开发的顶级专家之一。
    3D Math Primer for Graphics and Game Development
    图书

    3D Math Primer for Graphics and Game Development, 2nd Edition - 图书

    导演:Fletcher Dunn
    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the ...(展开全部)
    3D Math Primer for Graphics and Game Development, 2nd Edition
    搜索《3D Math Primer for Graphics and Game Development, 2nd Edition》
    图书

    3D Math Primer for Graphics and Game Development, 2nd Edition - 图书

    导演:Fletcher Dunn
    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the ...(展开全部)
    3D Math Primer for Graphics and Game Development, 2nd Edition
    搜索《3D Math Primer for Graphics and Game Development, 2nd Edition》
    图书

    3D Graphics for Game Programming - 图书

    导演:JungHyun Han
    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog...(展开全部)
    3D Graphics for Game Programming
    搜索《3D Graphics for Game Programming》
    图书

    3D Graphics for Game Programming - 图书

    导演:JungHyun Han
    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog...(展开全部)
    3D Graphics for Game Programming
    搜索《3D Graphics for Game Programming》
    图书

    Mathematics for 3D Game Programming Computer Graphics - 图书

    2001
    导演:Eric Lengyel
    Mathematics for 3D Game Programming Computer Graphics
    搜索《Mathematics for 3D Game Programming Computer Graphics》
    图书

    Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python - 图书

    导演:Paul Orland
    To score a job in data science, machine learning, computer graphics, or cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 300 exercises and mini-projects, this book unlocks the door to inte...(展开全部)
    Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python
    搜索《Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python》
    图书

    Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python - 图书

    导演:Paul Orland
    To score a job in data science, machine learning, computer graphics, or cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 300 exercises and mini-projects, this book unlocks the door to inte...(展开全部)
    Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python
    搜索《Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python》
    图书

    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition - 图书

    导演:Eric Lengyel
    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
    搜索《Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition》
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